Filter effects are post-processing effects that are applied to the current background.
The following filter effects are supported:
Only one filter effect of each type is allowed. Multiple filter effects of the same type will be displayed as conflicts.
In addition to configurable properties, each filter may contain a Trigger Animation section that lists properties that can be animated.
These properties are animated using Novelty triggers. They can be configured to different values to animate the filter when its trigger is activated.
Applies a gaussian blur effect to the background.
The radius of the blur. Increasing this value increases the amount of blur to apply.
The number of blur passes to apply. Increasing this value greatly reduces artifacts and increases blur quality, but results in higher performance costs.
Applies a bloom effect to the background.
The brightness of the bloom.
The radius of the bloom. Increasing this value increases the area that the bloom affects.
The number of bloom passes to apply. Increasing this value increases bloom quality, but results in higher performance costs.
Applies a RGB color shift effect to the background.
The distance of the color shift.
The angle of the color shift.
Applies a glitch effect to the background.
The amount of glitching. Lower values produce thin lines of glitching, while higher values produce large chunks of glitching.
The frequency of the glitching.
Applies a vignette effect that darkens the edges of the background.
The darkness of the vignette.
The size of the vignette.
Applies a vignette effect that blurs the edges of the background.
The size of the vignette.
The radius of the blur. Increasing this value increases the amount of blur to apply.
The number of blur passes to apply. Increasing this value greatly reduces artifacts and increases blur quality, but results in higher performance costs.
Applies a motion blur effect. Note that this effect will only be visible when the camera moves.
The intensity of the motion blur.
The number of motion blur samples to use. Increasing this value increases blur quality, but results in higher performance costs.